﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace JustTank
{
    public class IndestructibleBlock : Block
    {
        public new const string CollisionGroupString = "indestrBlock";
        public ConsoleColor Color = ConsoleColor.Gray;

        public IndestructibleBlock(MatrixCoords upperLeft, char symbol)
            : base(upperLeft)
        {
            this.body[0, 0] = symbol;
        }

        public override void RespondToCollision()
        {
        }
    }
}
